Albion
Ship Summary
Name
Group ID
Rarity
Stars
Hull
Faction
Retrofit
Albion
20607
Super Rare
★★★★★★
Light Aircraft Carrier
Royal Navy
Not released
Stats
Stats are calculated at max limit break.
If enhancement is available, stats are calculated with max enhancement.
This includes regular ship stat enhancement, maximum META rigging fortification, maximum blueprints for research ships, all nodes for a retrofit ship.
HP
0
ARM
0
FP
0
TRP
0
AVI
0
AA
0
ASW
0
RLD
0
HIT
0
EVA
0
LCK
0
OIL
0
SPD
0
OXY
0
AMO
0
Skills
Skyraiders, Advance! |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
When this ship launches an airstrike: 1) launches a recon squadron consisting of Skyraider AEW planes, detecting enemy SSs for 6s. Additionally, selects 1 enemy at random (humanoid enemies are prioritized) and increases this ship's DMG dealt to that enemy by (1.0% → 10.0%) (does not stack); 2) launches a (Lv.1 → Lv.10) special airstrike that can hit enemy SSs (DMG is based on the skill's level). |
Unblemished White Cliffs |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Increases this ship's AVI and ACC by (5.0% → 15.0%); if there are 3 or more Royal Navy ships in your fleet, further increases this ship's AVI and AA by (1.0% → 10.0%). |
Guardian Faerie |
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Increases your Main Fleet's maximum Detection Gauge value by 10. As long as this ship is afloat: 1) decreases your Main Fleet's Burn DMG taken by (5.0% → 15.0%); 2) when a ship in your Vanguard recovers HP, 50.0% of any excess HP recovered beyond the maximum is converted into a barrier that can negate DMG equal to that amount, lasting up to 5s; 3) while this barrier is active, the barrier's recipient deals (1.0% → 5.0%) increased DMG. |