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Guided-Missile Destroyer Vanguard

Guided-Missile Destroyer Main Fleet

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Sailing Frigate Main Fleet



Emden







Ship Summary




Name

Group ID

Rarity

Stars

Hull

Faction

Retrofit

Emden

40207

Super Rare

★★★★★★

Light Cruiser

Iron Blood

Not released



Stats




Stats are calculated at max limit break.

If enhancement is available, stats are calculated with max enhancement.

This includes regular ship stat enhancement, maximum META rigging fortification, maximum blueprints for research ships, all nodes for a retrofit ship.




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HP

0

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ARM

0

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FP

0

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TRP

0

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AVI

0

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AA

0

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ASW

0

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RLD

0

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HIT

0

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EVA

0

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LCK

0

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OIL

0

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SPD

0

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OXY

0

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AMO

0






Skills




Duet of Alternation

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If Emden has a CL Main Gun equipped in the Secondary Weapon slot: increases Emden's Main Gun and Secondary Weapon Efficiencies by (15.0% → 25.0%) and, once every 20s, fires a (Lv.1 → Lv.10) special barrage that inflicts a minus 30.0% SPD debuff to enemies hit for 5s (DMG is based on the skill's level); if a DD Main Gun is equipped in this slot instead: every 10s, deploys a shield that lasts 5s and can block up to 5 enemy shots. If this shield is destroyed rather than expiring: fires a (Lv.1 → Lv.10) special barrage (DMG is based on the skill's level) that restores Emden's HP equal to (5.0% → 15.0%) of the DMG dealt.


Marvels of History - Emden(?)

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When the battle starts, increases your Emden's EVA by (1.0% → 10.0%) and:

1) If your Vanguard consists of only Emden, Emden is unaffected by the Out of Ammo debuff;

2) If there are other Iron Blood ships in your fleet, after 5s, lowers your Iron Blood ships' HP by 11 and increases their FP by (1.0% → 10.0%).

Every battle, when Emden sinks an enemy: increases Emden's EVA by (1.0% → 5.0%) (can be stacked up to 3 times).


All Out Assault II

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Activates All Out Assault II: Emden once every 10 times the Main Guns are fired.




Loadout




Slot 1

Base

Proficiency

Equipable Gear

1

120%

  • Destroyer Gun

Slot 2

Base

Parallel Load

Proficiency

Equipable Gear

1

2

75%

  • Destroyer Gun
  • Light Cruiser Gun

Slot 3

Base

Proficiency

Equipable Gear

2

100%

  • Torpedo

Slot 4

Proficiency

Equipable Gear

30%

  • Auxiliary
  • Anti-Submarine Auxiliary

Slot 5

Proficiency

Equipable Gear

100%

  • Auxiliary
  • Anti-Submarine Auxiliary

Augment

Augments

Exclusive Augment

  • Sword
  • Crossbow
  • No exclusive augment released for this ship.



Fleet Tech




Collection

Level 120

Max Limit Break

Hulls

  • Light Cruiser
  • Light Cruiser

N/A

Stats

Health

Firepower

N/A

Stat Values

1

2

N/A

Tech Points

8

14

18