Impero
Ship Summary
Name
Group ID
Rarity
Stars
Hull
Faction
Retrofit
Impero
60702
Super Rare
★★★★★★
Aircraft Carrier
Sardegna Empire
Not released
Stats
Stats are calculated at max limit break.
If enhancement is available, stats are calculated with max enhancement.
This includes regular ship stat enhancement, maximum META rigging fortification, maximum blueprints for research ships, all nodes for a retrofit ship.
HP
0
ARM
0
FP
0
TRP
0
AVI
0
AA
0
ASW
0
RLD
0
HIT
0
EVA
0
LCK
0
OIL
0
SPD
0
OXY
0
AMO
0
Skills
Impero is Brilliant |
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Increases this ship's AVI by (5.0% → 15.0%). Every 20s: (45.0% → 75.0%) chance to launch a (Lv.1 → Lv.10) special airstrike based on the type of aircraft equipped in this ship's first gear slot (DMG is based on the skill's level.) If the aircraft is a Fighter: decreases the loading time of this ship's first Airstrike by (20.0% → 40.0%); if it's a Dive Bomber, when this ship finishes loading her 2nd Airstrike: increases this ship's DMG dealt by (30.0% → 60.0%) for 5s. |
Impero is Charitable |
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Increases this ship's DMG dealt by (5.0% → 15.0%). 10s after the battle starts, and every 20s after that, while a ship in your Main Fleet has between 20.0% and 90.0% HP remaining: 1) If this ship has the highest percentage HP of all ships in your Main Fleet, and there are at least 2 ships in your Main Fleet, deducts (1.0% → 5.0%) HP from this ship and heals your Main Fleet ship with the lowest percentage HP (except this ship) for the amount of HP deducted from this ship; 2) If this ship does NOT have the highest percentage HP, deducts (1.0% → 5.0%) HP from your Main Fleet ship with the highest percentage HP and heals this ship for the amount of HP deducted from the other ship. Whichever ship is healed as a result of this skill has her EVA increased by (5.0% → 15.0%) for 5s. If the ship healed is from the Sardegna Empire, the amount healed is increased by 183. |