Indiana
Ship Summary
Name
Group ID
Rarity
Stars
Hull
Faction
Retrofit
Indiana
10515
Super Rare
★★★★★★
Battleship
Eagle Union
Not released
Stats
Stats are calculated at max limit break.
If enhancement is available, stats are calculated with max enhancement.
This includes regular ship stat enhancement, maximum META rigging fortification, maximum blueprints for research ships, all nodes for a retrofit ship.
HP
0
ARM
0
FP
0
TRP
0
AVI
0
AA
0
ASW
0
RLD
0
HIT
0
EVA
0
LCK
0
OIL
0
SPD
0
OXY
0
AMO
0
Skills
Followup Combo |
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Increases this ship's FP by (5.0% → 15.0%). When this ship fires her Main Guns: fires a (Lv.1 → Lv.10) special barrage (DMG is based on the skill's level). When this ship's Main Guns or the special shell fired by the skill Defensive Stance hits an enemy: inflicts one stack of the Followup Combo debuff. Each stack of Followup Combo increases that enemy's cannon DMG taken from Indiana by 5.0% (can be stacked up to 4 times). 30s after the battle starts, or when an enemy reaches the maximum of 4 stacks of Followup Combo: fires a powerful (Lv.1 → Lv.10) special barrage (DMG is based on the skill's level). This powerful barrage fires again every 30s after its first activation. |
Defensive Stance |
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Increases this ship's AA by (5.0% → 15.0%) and decreases her DMG taken by (5.0% → 15.0%). When this ship fires her Main Guns, the following effects activate: 1) 5s later, deploys a shield (lasts 2s) around your frontmost Vanguard ship that can negate up to 3 enemy shells; 2) When this shield is destroyed or when it expires: fires a (Lv.1 → Lv.10) special shell (DMG is based on the skill's level); 3) 1.5s after this shell is fired, redeploys the above shield around your frontmost Vanguard ship; 4) The shield can be deployed up to 3 times in total; the number of times it can be redeployed resets when this ship fires her Main Guns. |