Kursk
Ship Summary
Name
Group ID
Rarity
Stars
Hull
Faction
Retrofit
Kursk
70302
Super Rare
★★★★★★
Heavy Cruiser
Northern Parliament
Not released
Stats
Stats are calculated at max limit break.
If enhancement is available, stats are calculated with max enhancement.
This includes regular ship stat enhancement, maximum META rigging fortification, maximum blueprints for research ships, all nodes for a retrofit ship.
HP
0
ARM
0
FP
0
TRP
0
AVI
0
AA
0
ASW
0
RLD
0
HIT
0
EVA
0
LCK
0
OIL
0
SPD
0
OXY
0
AMO
0
Skills
Lone Wolf of the Snowstorm |
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When the battle starts, if this ship is the only ship in your Vanguard: increases this ship's FP, TRP, and ACC by (5.0% → 15.0%) and decreases her DMG taken by (15.0% → 25.0%); if there are other ships in your Vanguard, every time this ship sinks an enemy: increases this ship's FP, TRP, and ACC by (5.0% → 15.0%) for 12s (can only activate once a second; effect does not stack; repeat activations only refresh the buff's duration). |
Hunter's Stealth – Seaplanes |
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3s after the battle starts, and every 15s: launches a (Lv.1 → Lv.10) special airstrike using two seaplanes (DMG is based on the skill's level and this ship's FP stat). Each seaplane applies a debuff to one enemy that increases their DMG taken from Kursk by (1.0% → 10.0%) for 10s (the debuffs can target the same enemy and can be stacked up to 2 times). |
Hunter's Stealth – Submersibles |
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Every 15s: summons 2 (Lv.1 → Lv.10) Flea mini-submarines that fire torpedoes; the Fleas remain active for 10s and have a 70.0% chance to inflict a special Flooding ailment (lasts 10s) to enemies hit (the Fleas' DMG dealt is based on the skill's level and Kursk's TRP stat). |
All Out Assault II |
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Activates All Out Assault II: Kursk once every 8 times the Main Guns are fired. |