Laffey II
Ship Summary
Name
Group ID
Rarity
Stars
Hull
Faction
Retrofit
Laffey II
10151
Ultra Rare
★★★★★★
Destroyer
Eagle Union
Not released
Stats
Stats are calculated at max limit break.
If enhancement is available, stats are calculated with max enhancement.
This includes regular ship stat enhancement, maximum META rigging fortification, maximum blueprints for research ships, all nodes for a retrofit ship.
HP
0
ARM
0
FP
0
TRP
0
AVI
0
AA
0
ASW
0
RLD
0
HIT
0
EVA
0
LCK
0
OIL
0
SPD
0
OXY
0
AMO
0
Skills
Ready, Raring, and Motivated |
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Increases this ship's FP and TRP by (1.0% → 10.0%). When the battle starts, and every 20s: summons 2 Bunbun Strikers. The Bunbun Strikers fight for 15s, attacking enemies with their weapons, and gain stats based on Laffey II's stats (the amount of stats gained is based on the skill's level). Every 12s: 70.0% chance to perform a radar scan, marking 3 enemies and decreasing their AA and AVI by (1.5% → 6.0%), and fires a (Lv.1 → Lv.10) special barrage (DMG is based on the skill's level). When this effect activates: this ship gains stacks of Motivation based on the number of active Bunbun Strikers. Increases this ship's DMG dealt by 2.0% and increases the radar scan's activation chance by 6.0% for each stack of Motivation (can stack up to 5 times). |
Bunbun Scout |
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When the battle starts, if this ship has Eagle Union gear or weapons equipped: gains a (Lv.1 → Lv.10) special AA gun and decreases this ship's DMG taken from aircraft by (10.0% → 20.0%). For every 2 enemy aircraft shot down within your fleet's Anti-Air Range: increases this ship's AA by (1.0% → 10.0%) (can be stacked up to 3 times) and this ship gains 1 stack of Motivation. When a total of 9 enemy aircraft have been shot down within your fleet's Anti-Air Range: increases the recovery speed of your Main Fleet Eagle Union ships' Detection Gauge by 1 until the battle ends; once per battle, if your Flagship is an Eagle Union ship, also sets that ship's Detection Gauge value to 0 after 10s. |
Fiercer When Cornered |
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Decreases this ship's Burn DMG taken by (5.0% → 15.0%). During battle, if this ship loses more than 10.0% of her current HP in a single hit: decreases that DMG to 10.0% of this ship's current HP and gains 1 stack of Motivation. When this effect reduces incoming DMG, that DMG will not fall below 2.5% of this ship's max HP. Once per battle, when this ship takes DMG that would sink her: negates that DMG and deploys a barrier that can negate up to (5.0% → 15.0%) of this ship's max HP in DMG. While this barrier is active, when a ship in your fleet launches an airstrike: restores 2.0% of this ship's max HP (the 5th time this healing effect activates, the barrier vanishes). |
All Out Assault II |
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Activates All Out Assault II: Laffey II once every 10 times the Main Guns are fired. |